Run GbG on autopilot. Touch grass.

No clicking, no menus — same backend calls the real client makes. How Guild Battlegrounds automation actually works →

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SentryFoE's Targets tab open over the Forge of Empires Guild Battlegrounds province map, auto-ranking open provinces by attrition and VP
Features

One panel. Nine ways to wreck the map.

Hover a tab to see exactly what it does — no fluff, just what's actually in the panel.

Targets

Auto mode fights your best case first — part-finished conquests, then lowest attrition, then highest VP. Or switch to Manual and pick provinces straight off the map, with a live sortable board and hide-mine / hide-locked filters.

Army

Set your army in the game, hit Record current once, and it is applied before every attack. Every attack after that replays it against your current roster — an allow-damaged switch and a minimum-HP threshold control exactly how picky it is about full health.

Combat

Manual, Auto, or Autopilot — attack delay with jitter, tries-per-province, attrition caps, and an attack budget. Skip provinces your guild flagged ignore, or hit only the ones flagged focus. Beast mode sits behind its own switch: zero delay, maximum speed, power users only.

Alerts

Drop in a Discord webhook and get pinged the instant any province locks — yours or not — with a live countdown and every participating guild's progress. Test button included so you're never guessing if it's wired up right.

Sniping

Scans your Friends, Guild, and Neighborhood for other players' open Great Buildings and works out which reward slots are actually worth taking — your Arc bonus, whether the contribution locks the slot for good, and a minimum ROI you set. Snipe one by hand, run auto-snipe on the whole list, or go instant and take a slot the moment a scan finds it. FP caps and a blacklist keep it inside whatever bounds you set.

Log

Everything the panel's done, live, right there to copy or export. If something breaks, Send report attaches your recent log automatically — no need to explain what happened, we can just see it.

Build

Pick the buildings you want on a sector once and it places them the moment you capture one, in the order you set. It can clear what the previous owner left behind first, and finish construction instantly with diamonds — only if you switch that on.

Guild Expedition

Fights the encounters wave by wave and collects the chests between them. A small popup appears when you open GE in the game — pick your expedition army, press start. It can buy more attempts with medals if you let it, capped by how many and how much you are willing to pay.

Remote control

Start or stop the bot and check live stats from your dashboard, from your phone or any browser — no need to keep the game tab open.

Changelog

What's shipped

v2.4.8
Latest
  • New: the same building can go in your build order twice. Two Field Camps on one sector, for example
v2.4.7
  • New: “secure targets” — the bot stops losing the sector it was waiting for. When waiting for a locked sector to open, it now prefers ones it’ll still be able to reach when they do, instead of waiting on one whose launch point gets captured out from under it — the “fought less than it should” and “saw the bar move but nothing on mine” cases
  • It’s a preference, not a filter: if nothing securable is going, it still fights the best of the rest. New Prefer secure targets switch in the combat panel, on by default
v2.4.6
  • Fixed: crashes from other extensions are no longer reported as SentryFoE errors. If FoE Helper (or another extension) trips over one of the game’s hiccups, it’s now attributed to whichever extension actually crashed — not the bot
  • Changed: the game’s own “try again later” error is no longer shown as a red error. It’s the game’s server having a moment; the action usually works on the next try
  • Changed: pressing Start when your attrition is already over your cap now tells you so (with the numbers), instead of just stopping with nothing fought
Pricing

Pick your loadout

Full access
$10/month
  • 14 days free — no card needed
  • Every feature, no tiers
  • Remote control from your dashboard
  • Live stats without the game tab open
  • 1 licensed device
  • Fresh build on demand, any time
  • Cancel whenever
Start free for 14 days
No card needed. Verify your email and the trial starts on its own — activate a licence whenever you're ready.
FAQ

Before you ask on Discord

What is SentryFoE?

SentryFoE is a FoE bot — a Chrome extension for Forge of Empires automation. It concentrates on Guild Battlegrounds (GbG), handling targeting, attacking and keeping your army topped off, and also covers Guild Expedition, production collection and Great Building sniping.

Is using a Forge of Empires bot against the rules?

Yes. Automating gameplay is against Forge of Empires' Terms of Service, and InnoGames can act on your account for it. SentryFoE is provided as-is, entirely at your own risk — see what actually gets accounts caught, or the full Terms & risk disclosure. If you're weighing this against another tool, we also compare honestly to FoE-Extender.

How does the GbG automation decide what to attack?

Auto mode fights your best case first: part-finished conquests, then lowest attrition, then highest VP. Or switch to Manual and pick provinces yourself from a live, sortable board.

Do I need to keep the game tab open while it runs?

Yes — the extension talks to the game's own API from inside your browser tab. Remote control and live stats from your dashboard are included, so you can start, stop, and check on it without the tab open.

Which browsers does the extension support?

It's built for Chrome (Manifest V3) and works the same way on other Chromium-based browsers like Edge or Brave.

How does licensing and getting the extension work?

Sign up, get a license, and build the extension straight from your dashboard — one licensed device per plan, and you can rebuild it fresh any time.